Marvel's Wolverine has 30 main story missions, running from “Back in Action” in Telambang to “Brave New World” in Madripoor. Insomniac has never published an official list, but the two post-launch guides that did — Push Square and Game8 — now agree on all 30 names and on the order of 28 of them. They differ only in how they group the missions into chapters, and in whether “No Coming Back” falls before or after “This Was the Dream”. The campaign is linear, with no optional missions.

All 30 missions, in order
This is the full main path. The campaign is linear — there are no optional missions to slot in, and no branching route through it. The region column matters more than it looks: the story returns to Madripoor three separate times after leaving it, which is what makes the back half hard to track.
| # | Mission | Region |
|---|---|---|
| 1 | Back in Action | Telambang |
| 2 | A Debt Repaid | Telambang |
| 3 | Last Meal | Telambang |
| 4 | Homecoming | Canada |
| 5 | The One That Got Away | Canada |
| 6 | Raise Some Hell | Canada |
| 7 | Strays | Canada |
| 8 | Something Much Stronger | Canada |
| 9 | Knock Knock | Madripoor |
| 10 | Mutant Detected | Madripoor |
| 11 | For Our Future | Madripoor |
| 12 | One Last Mission | Madripoor |
| 13 | Jetlag | Japan |
| 14 | Get Angry | Japan |
| 15 | Bad Blood | Japan |
| 16 | In the Shadows | Japan |
| 17 | Death Comes to Death | Japan |
| 18 | We Were Wrong | Japan |
| 19 | Hell Followed With Him | Japan |
| 20 | Death’s Match | Japan |
| 21 | Sinister Tidings | Japan |
| 22 | Way Down Low | Madripoor, again |
| 23 | Roll the Dice | Madripoor, again |
| 24 | Field Test | Madripoor, again |
| 25 | Red Right Hand | Madripoor, again |
| 26 | Don’t Go Gentle | Unknown |
| 27 | I’m Still Here | Madripoor, third visit |
| 28 | This Was the Dream | Madripoor, third visit |
| 29 | No Coming Back | Japan, briefly |
| 30 | Brave New World | Madripoor, finale |
If you are trying to work out how far in you are, the reliable landmarks are Something Much Stronger at the end of Canada (mission 8, roughly a quarter through) and Sinister Tidings at the end of the long Japan stretch (mission 21, about two thirds).
Where the published lists still disagree
Two things, and neither changes the mission names:
- Chapter grouping. Game8 folds everything after Sinister Tidings into a single chapter called Finale, giving five chapters total. Push Square splits the same stretch by region, giving nine segments and making the Madripoor revisits visible. Same 30 missions either way.
- Missions 28 and 29. Push Square runs This Was the Dream then No Coming Back; Game8 runs them the other way round. Everything before and after is identical.
In the first days after launch one widely-copied list counted 21 chapters, because it folded nine shorter missions into adjacent ones. Both major guides have since settled on 30 discrete missions with the names above. If a page still shows 21, it has not been updated since launch week.
There is still no official list
Worth stating plainly, because almost no page does: Insomniac has not released an official mission or chapter list — not before launch, and not since. The PlayStation product page confirms the premise and the settings and stops there.
So every list in circulation, including this one, is reconstructed by people who played the game. The reason to trust the names is that two guides working independently arrived at identical spelling and identical order for 28 of 30 entries, which is not what invented lists look like.
The trophy list, and why the names differ
The 42 trophies carry their own set of names, and they do not match the chapter titles. That is the single most common source of confusion in pre-launch guides, which built mission lists out of trophy names and ended up with plausible-looking chapters that do not exist.
The trophy sequence ran: Crash Course, Ground Control, A Firm Handshake, Road Rage, Hell Raisers, Undercover, Had To Put Him Down, Saturn Slam, Careful What You Wish For, Small Mercies, The Monster In Me, A Previous Life, Omega Dead, Kicked the Bucket, Struck Dead, A Sinister End, One More Story.
Two of those are worth reading as spoilers in themselves: “Omega Dead” is the Omega Red boss, and “A Sinister End” is about as subtle as a road flare regarding Essex. The full roadmap is on our trophy page.
Is there chapter select? Yes — it is called Mission Replay
There is no menu labelled "Chapter Select", which is why the question keeps coming up. The feature exists under another name: Mission Replay, launched from the bed in the Nightmare Cabin.
- When it unlocks: early, not after the credits. Guides place it in mission 4, Homecoming, once you clear the Nightmare Trial there.
- Where: interact with the bed in the cabin. Once unlocked, the cabin can also be opened straight from the main menu, without loading a save.
- What it shows: every mission you have completed, each with its own completion percentage — the quickest way to see where a missing whisky bottle or crate is hiding.
- Difficulty: you can change it for the mission you replay.
Two consequences follow. Any of the 30 missions in the table above can be replayed on its own, so you never need a second full run to see a scene again. And nothing is permanently missable once a mission has been cleared — see our collectibles guide for the cleanup route, or New Game Plus if you want the whole campaign again with your build intact.
What to do alongside the main path
Two things are worth not leaving to a cleanup run:
- The 14 Nightmare Doors. Worth opening as you pass them, but nothing here is missable — chapter select reopens every one after the credits, so there is no need to rush them. Clearing all 14 at bronze or better is what unlocks the second post-credits scene. A fifteenth trial, “Best There Is”, appears in the Nightmare Cabin once the story is over.
- The 20 whisky bottles. Each unlocks a fragment of Logan’s memories, so they are story content rather than checklist filler. The 68 material crates feed suit crafting, which is tied to your maximum health.
Routes for all of it are on the collectibles guide. For how the chapters sit against the hub areas, see the playthrough structure page; for total time, campaign length.

Article text draws on the official channels and press reporting listed in the sources below. Where a figure is an estimate or a claim is unconfirmed, the page says so rather than presenting it as fact. Last research pass: October 12, 2026. Official screenshots and comic artwork carry individual source links and rights-holder credits beneath the image. Images labelled as original AI-assisted illustrations are concepts created for this wiki, not official screenshots or evidence of game content. See our material disclosure.
Sources
References and further reading for this article.


